What about the windy area by the green switch? The attack you must be extremely careful of is when he charges up and unleashes a small blue energy ball in the center. My advice is don't skip any monsters, kill everything in every room at least once. Head to the next room to fight a boss. Watch the event scene, and then Arthur will take you to the Floating Fortress. Area 2 Posted: Oct 05, 2013 8:30 pm, Post The Golem only has a few attacks; it can shoot its fist like a rocket or punch you when you're near it. (The top block baracading you from it can be gone around.) In this room, place an object from your inventory on to the switch. Press the blue switch and continue on to the next area. To continue forward, take the west exit and head to the warp. Place items on the switches, squeeze in between the two squares in the top left. You will need to use the warp point in E3 to access that path. Once its HP drop below half the tank will go berserk, making it move much faster and start spraying bullets in all different directions. Clearing the game will add new Extra Orders. I'm new here, but I've been using fogu for awhile. I had a problem like this too. Also there was no map for the West side. So hopefully I can make it through it ok, and I really hope you do too and can finally be with Doug ^_^. Posted: Oct 05, 2013 5:52 pm, Post This will reveal a pink switch in the center. You'd have to battle the main boss like three or four times, but one of them you will get to battle with Venti and even though she's a level 75, she really kicks butt. I'm not sure what a good level it is to go into the floating empire, I'm eager to go now but I'm level 74. Press the red switch and return two maps south to where the red pillar was. Thank you sooo much for that map! Start the area by heading down and then go west. You can also get some great weapons and armor if you win festivals, finish quests for people by either talking to them or talking to Eliza, the request box. You will find a yellow switch here; press it and it will remove the yellow pillars. Sorry that I don't have an answer to your question, but was hoping you might have any advice. The energy ball will expand to cover the entire screen and. This area is set up in a linear pattern where the pillars will block all possible passages, leaving you with only one path and a lot of backtracking. Once its health gets low, it can shoot a laser that will cover nearly the entire screen. Sometimes it will also spin around and fire a barrage of bullets, which you can dodge by weaving between them. Dark Fairy, Dark Slime, Hell Spider, Sechs Dragon. Area 4 Alright, let's see if I will able to unlock all 3 sections of the Floating Empire, but here I've done with 2. Thanks so much for the advice, it definitely helps. The dungeon is divided into three areas, and you must clear all of them to unlock the final room in the center. The center area will now be unlocked, so head there to fight the final boss of the main story. 5. Area 3 6. Blood Panther, Gasham, Gigantes, Hell Spider, Hover Soldier, Hover Warrior, Little Dragon, Sechs Cat, Sechs Sorcerer, Thunderbird. To get there its kind of a guessing game with the portal things. Posted: Oct 06, 2013 7:50 am, Post 7. This can be easily dodged by hiding near the side of the tank. It will charge at you and can fire a laser in one direction. Now return to the entrance of the flying fortress and continue with either the east or west section. A warp point in this room will take you to D4. I managed to get one of those kinds of weapons in a dungeon but I took you up on that advice for armor. There is also an Order to unlock the Sharance Maze, but it's not recommended you go there until you have cleared the third story arc. Now that you have completed all three sections, return back to the entrance. Wind blocks the east path. Push it and then return to the starting area. Posted: Oct 05, 2013 7:47 pm, Post Head to the room on the left first and clear all the monsters, then push the switch. The souther warp point goes to A1. Head east and then head one room south. This section of the dungeon is pretty straightforward. Except the West side I found it to be a little confusing as a new player. It's extremely helpful. Continue on west and head south. The Dark Pictures Anthology: The Devil in Me. Hope this helped! Defeat all the monsters first, and it will clear the area to reveal a switch. The south section is fairly linear area, the west sections consist of warp points and the east section contains pillars blocking your path. I was over level 100 when I went to the floating empire, but you have to make sure that you have enough recover potions and such. Ah, well I can relate to the rushing aspect. Blue Lever in this room. Fortoise, Pepper Ghost, Sechs Cat, Thunderbird, A lever in this room will let you control the wind blowing through the eastern path. I'm just wondering, what level are you? These functions includes all sorts of things such as displaying the enemy HP gauge, changing the music, your character's appearance, and a bunch of other things besides. Hey everyone! The Sechs tank doesn't have a very wide variety of attacks. Go down to the switch part taking you near the miniboss. Keep moving to the next room until you see a purple switch. Press the blue switch and then head back to the area where the . Hope you haven't struggled with the dungeon and bosses so far. The northern warp point in this room goes to D1. He can also temporarily transform into one of the dragons to unleash their signature attacks, like dropping a huge wave of meteors. When you reach to the end of each section you will face a mini-boss. Run east all the way to where the pink pillars are. There is only one way to go here, so head west and take the warp. Posted: Oct 05, 2013 7:01 pm, Post Push the green switch and then return all the way north to where the green pillars were located. Post Wind blocks the path north. Now I just wanted to make sure I was properally leveled and equipped this time around. Go north to enter the central part of the Floating Empire. (If you take the wrong portal, you will most likely end up back at the beginning.) (Only accessible if room is entered from the north.). I found out skippeda room and I needed to kill the mobs to advance because it opened a way to a portal I needed. This box:viewtalkedit The west section is filled with warp portals that lead to one room after another. You should find a save point and the boss room right ahead. Rune Factory Wiki is a FANDOM Games Community. You will need to southern beat the boss to go further that direction. Wind blocks the path east. You need to find a total of nine different coloured switches to remove all the pillars. Posted: Oct 06, 2013 6:56 am, Post The Fortress Tank is a stationary target and has a total of three attacks. Go north to the next room, but DO NOT take the warp or else you will be taken back to the beginning. A warp point in thie room will take you to B2. Go north to enter the central part of the Floating Empire. Continue to the next room. Go east and head one room south to find a blue switch. The most deadly attack is the lighting bolt, because it's quick and covers a lot of space. It spins around when you get close to it, but if you're far away it can shoot two lasers covering a large part of the screen. Defeat all the monsters in this room to take out the block hiding the portal and go through. The Golem can also spins its arm around and damage you if you're in range. I did the same to thing to get Leon and I was very under leveled and only beat him by a hair. Posted: Oct 05, 2013 7:56 pm, Post You can press it to change the direction of the wind, and this will let you access the room to the east or west. Start by heading west until you find two portals. So, I'm towards the end of the second plot, and I'm on my way to the final boss. Press the switch and then take the north exit to the warp. Press the red switch and return two maps south to where the red pillar was. You will notice the blue pillar is now gone. Posted: Oct 06, 2013 12:07 am, Post Place item on switch near bottom right for chest. Here there will be a path leading to two rooms. Start by taking the warp below, and then head to the room on the right and take the warp. The first block on the bottom left can be walked through. Continue east, then head north, and defeat all the monsters in this room. In case it matters, I have most of the maps discovered in East & South, but in East . Doing this will remove the wind where the green switch is located. If you could marry one of the unmarriables, who would it be? You can access the room the path leads to via the warp point in H1. There is also a low chance of finding platinum in the crates here, which can be used to craft some of the best equipment at this point in the game. If you decide to go back to town, you can reach here again by simply using the airship panel in town. Press the blue switch and then head back to the area where the red switch was. Wind blocks the path north. A lever at the bottom of this area controls which direction the wind will blow through the room. I thought you had to go thru the wind but I ended up beating the dungeon without ever going into that room in the west wing, bottom right corner. Do the same thing for the room on the east, and this will unlock a save point. You will find a green switch in this area. You will need move out of the tank's sight if it start to charge its laser, or else it could be game over. Due to the high defense of the Sechs Golem, there is a high chance you will not have any success winning this battle unless you are using equipment with high magic attack power. If you take the north exit, you will eventually find a chest that contains 18,000 g, but it will also take you back to the beginning. http://rhollingsky.tumblr.com/post/6324 -floatingf. This is the final boss of the game, and it's a pretty long fight, Ethelberd's basic movement consists of teleporting around and shooting projectiles at you. Press the switch, then return to the previous area and head east. The tank can shoot several bubbles, and then blast a cannon in one direction. Floating Empire (, ') is a location in Rune Factory 4. Are you get one of those kinds of weapons in a dungeon but I took you on... One direction weapons in a dungeon but I & # x27 ; m new,! Go back to town, you will need to southern beat the boss to go here, head... 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