Army divisions commanders can make decisions on their own and help you control the largest army. Download RebalanceModV1.28 and extract the zip folder into your Ultimate General Civil War_Data directory. 21,308 WeMod WeMod 2019729 2018/6/5 By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Strategy game covering the American Civil War 1861-1865. My modding work. Also, just general advice for a first campaign with the mod would be appreciated. The miniatures are virtual, rulesets/opponents are often handled by the AI! Also, building a huge army costs more in weapons and maintaining troop quality and involves larger losses per battle. You can find out more about which cookies we are using privacy policy. Thank you all so much for responding with very helpful posts. Fix for units not showing the appropriate number of stars in camp in some cases when led by the same officer consistently. All trademarks are property of their respective owners in the US and other countries. Do not overuse your units. You will also have been prompted to overwrite the following files. The AI could become overpowered because there was no way to inflict army attrition . Since partnering with Mr. Antifun, it means you have easy access to the following Ultimate General Civil War cheats: Theyre the same offerings as Mr. Antifun, but if one doesnt work you can try the other. - Artillery canister damage, cavalry pistol damage, and mounted carbine cavalry reload speeds reduced. You cannot fight the last battle at Washington if you dont have your AO up to 10. Campaign fully depends on player actions . There are a few other options available. Ammunition resupply cost reduced for very large infantry units. Extract the contents of the provided zip file into this folder. Therefore this factor is not very important until late in the campaign. One question, would you suggest starting a new campaign? Ultimate General: American Revolution. You will face a strong enemy. Press question mark to learn the rest of the keyboard shortcuts. - Static Mode: Optional mode that removes all scaling against player units. Of course, I never played so I do not know. I'll play around with it a bit more and if I can make it work, I'll post here so other Mac users can learn from my mistakes. This pool is filled by disbanding units that have participated in a battle or by taking casualties. Just make sure the Mod folder goes into the data directory. Ultimate General Civil War Cheats Feature Unlimited Money, God Mode, Stray, A Cats Adventurous Game Will Be Released Next Month, Its Official Final Fantasy Trilogy and Crisis Core -Final Fantasy 7- Reunion, The New Gameplay of Callisto Protocol and Why Its The Successor Of Dead Space, Ni No Kuni: Cross Worlds has released, Beta Test on PC on May 25th. If you have any tricks you'd like to say, share them below or DM me. Instead the AI units are all set to a default size based on the current campaign date. Perks are much more valuable now, get them as soon as you can. All rights reserved. You have full control over the army composition. A higher number means more money (for buying weapons and hiring officers) and more men after every battle. ULTIMATE GENERAL: CIVIL WAR CSA CAMPAIGN PREPARATION - LUDUS MAX ULTIMATE GENERAL: CIVIL WAR CSA CAMPAIGN PREPARATION [reviewed/revised 11 October 2021] INITIAL CHOICES When you set up for a campaign you must make some choices that define your baseline characteristics as a general officer. The mod allows for both vanilla and much larger unit size playstyles and scaling has been updated to accommodate both. The contents of the data folder in your first screenshot matches what I have in my data folder. This mode is very bare bones and by default can result in facing larger units than the normal scaling algorithm. There are currently two titles in the series: Ultimate General: Gettysburg and Ultimate General: Civil War. 21,356 WeMod members play this game. So, I have two questions if you guys don't mind! Valve Corporation. More info about the enemy army before/during battles. 1865 -> 1863 This subreddit is for the game "Ultimate General" series of games from Games-Lab LLC. Since shattered units return in camp now, its almost never worth merging anything but 0* units. Get the mod here: https://www.dropbox.com/s/j9ywpx26rqdliab/RebalanceModV1.25.2.zip?dl=0Patreon - https://www.patreon.com/thehistoryguy25Discord - https://d. ULTIMATE GENERAL: CIVIL WAR OVERVIEW. AI will flank you, will hit your weak spots and undefended high ground, will chase and cut your supplies and will try to destroy unguarded artillery batteries. Theres another free trainer available from WeMod. Your link has been automatically embedded. Our Ultimate General: Civil War +16 trainer is now available for version 1.11 REV 22986 GOG and supports GOG. November 8, 2022. Your previous content has been restored. If I try to start a new campaign, the briefing won't run. This website uses cookies so that we can provide you with the best user experience possible. We are now proud to announce a new campaign feature that aims to completely resolve the unfavorable AI scaling. If you keep your unit sizes small or even averageyou shouldn't even see over capped units before MG. On MG you will see a few slightly larger units on Shiloh and Bull Run because of the size of your allied units. So my problem might be that there are two Managed folders and two Data folders. Detached skirmishers: The AI Can now use them. Ultimate General: Gettysburg is the first released game title of Game-Labs. Fix number of guns display for very large artillery units. This game is a successor to Ultimate General: Gettysburg (UGG), which came out in 2014. 3) Then select the Browse Local Files option, this will open awindow to the location the game is installed at Experience the bloodiest period of U.S. history - the American Civil War of 1861-1865. . In this video, the final video of a 63 part series, I'll be returning to my Let's Play of the new Game Lab Games, game, Ultimate General: Civil War, Sequel t. Artillery and skirmishers will be less effective until they have 1-2 stars. You should probably see it right next to the Managed folder. Or merge several brigades into one bigger division, if its needed. Max Armory Equipment. I dont find this as important as the other factors, and usually leave it at zero throughout the campaign. Legendary can be extremely punishing, especially for the Union early on. - Improvements to several underused cavalry, infantry, and artillery perks. 1861 -> HF1855 All battles through Antietam have had their timers, scaling, and deployment positions updated. Ultimate General Civil War is available right now for PC, and you can grab a digital copy from over on the Steam store for just $29.99 if you dont have a copy already. You'll know that they are working on Ultimate Admiral: Age of Sail and Ultimate Admiral: Dreadnought, of course. These Ultimate General: Civil War cheats are designed to enhance your experience with the game. Ultimate General: Civil War Trainer 1.11 REV 22986 (GOG 08.14.2018) DOWNLOAD TRAINER At BG level it isnt really necessary to seek annihilation victories, as the Union forces will always continue to get reinforcements, including very large reinforcements whenever their army size dips below 50,000, and in general you should have enough forces to win even when Union armies are on the larger side. Gameplay Rebalance and Customizations created by JonnyH13 and Pandakraut. I wasn't sure where else to look, and I don't remember how I did it last time. Gettysburg, First day position of Stone's Brigade at McPherson's Farm Dismount the cavalry to become less visible to the enemy or mount for fast flanking charges and supply raids. Combined arms and keeping your units within supporting range will help with managing AI charges. 2) Click local files, then select browse local files, 3) right click 'Ultimate General Civil War' and select 'show package contents', 4) navigate (relative path) to /Contents/, 5) navigate (relative path) to /Contents/Resources/Data/, a) Copy the resources.assets file into /Data/, b) Copy the /Managed/Assembly-CSharp.dll file from the mod release into the /Managed/ folder, overwriting the existing file. 1863 -> 1861 . This makes me want to run another Confederacy game just to complete it! How aggressive you are towards the Federals in each battle should depend on the battle circumstances and your campaign goals. Display as a link instead, https://docs.google.com/document/d/1lvM9uwewxANmSoBXCKGPJSUKcpmM7IJJiv8plS8XMTg/edit?usp=sharing, Users/(YOUR USERNAME HERE)/Library/Application Support/Steam/SteamApps/common/(NAME OF YOUR GAME FOLDER)/Ultimate General Civil War_data, Users/(YOUR USERNAME HERE)/Library/Application Support/Steam/SteamApps/common/(NAME OF YOUR GAME FOLDER), Users/(YOUR USERNAME HERE)/Library/Application Support/unity.Game Labs.Ultimate General Civil War, https://www.dropbox.com/s/yvjxgnp4n305j9s/RebalanceModV1.28.3.zip?dl=0, https://www.dropbox.com/s/hhchd9jcrfy85n9/RebalanceModGoGV1.28.3.zip?dl=0, https://www.dropbox.com/s/5h6mke4wu4n3vqw/ModdedArtilleryWeaponCurves.xlsx?dl=0. I should clarify - All of the mod features seems to be working when I have theAssembly-CSharp.dllfile installed. Economics. Players can continue to use normal sized units while continuing to face roughly equivalently sized units in most cases. The guide that follows is meant for quick absorption and includes basic, battle-by-battle advice for winning the CSA BG campaign. Artillery batteries have up to 6 cannons and around 75 - 150 crew. My best guess is that it can't find the unitModifers.csv and that is what is breaking the battle loads. Turning skirmish mode on and off for skirmishers and cavalry will now only affect the selected unit. Gameplay Rebalance and Customizations created by JonnyH13 and Pandakraut. - General scaling reductions with higher reductions in specific battles. Veterans: Adding veterans is now limited to the number of men in the player's veteran pool. 1855 -> palmetto Hey Pandakraut, do you have to follow the steps you listed above, or if you know where the files are store you can manually go there and replace the files by copy/paste? I am starting a new campaign, the first time using the rebalance mod for Ultimate General: Civil War. Use only as many forces as you need to, and try to defeat the enemy that way. If both dont work then youre kind of screwed, eh? You will be prompted to overwrite Assembly-CSharp.dll and resources.assets, Verify game files to restore the Assembly-CSharp.dll and resources.assets and delete Ultimate General Civil War_Data/Mod folder. Detached skirmishers now have reduced morale regeneration when not near an allied artillery, cavalry, skirmisher, or infantry unit. Anyway, for those of you who own the game, there are some prime-time cheats available both free and premium from a handful of trainers. The first trainer can be downloaded for free from the Mr. Antifun forum. Fix for shell range when unit is set to canister and shell only. Full changelog is in the /Mod/Rebalance/Change logs folder, Added many bug fixes, balance adjustments, and UI improvements as well as the following major features. This mode can be enabled in the configFile, the percentage size of the player units can also be adjusted there. That path is the one I tried first, but the only thing inside my UGCW folder is a folder called browser assets and the application itself. Supplies are extremely important and you have to plan and defend the provisions otherwise the battle might end for you early. Reinforcing AI artillery should now be slightly less likely to walk into an ambush if they can see your units. Play Ultimate General. This can let you kite infinitely, cross the map in seconds, escape any melee, etc. JonnyH13, May 2, 2018 in General Discussions. June 30, 2013 Nick Thomadis. The topography plays immense strategic role and helps to understand how battles were fought and to learn history. Get a Major General to lead your corps as soon as you can. It is important as well to build a roster of senior generals, as they can improve the characteristics of every unit under their command. Even if only for a few battles until you get used to how the mod plays. Your support is greatly appreciated! What do YOU think should be in such a series? These are mainly at the battle-fighting level and include deficiences in the modeling of unit movement, firing . Regarding Bull Run and Shiloh you can definitely get through though with 1k -1.5k units even on Legendary(maybe not union Shiloh Legendary still working on that myself). Both have a folder called "Managed" within them. Cover is extremely important. Our current expectation is that this will increase the difficulty but that a reasonable size(not minimum scaling) army can still get through the campaign on Legendary. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Honestly, the scaling is ridiculous towards the end of the game (especially with the Confederacy)-- even at Mj. Furthermore, the enemy will naturally attempt to have a certain % of your army comparable to the historical reality in major battles, so numerical advantage is possible. In our game, every historical battle landscape is accurately hand-drawn, utilizing data from satellite and historical maps. As you succeed and develop a reputation, you will have more access to divisions and brigades, and soldiers who survive battle will learn to fight more effectively moving forward. Thanks to TheSoldier, Adishee, Kristoph42, FiascoGames, HiBob WarBob, and ArtemK for their contributions. /Users/(YOUR USERNAME HERE)/Library/Application Support/Steam/SteamApps/common/(NAME OF YOUR GAME FOLDER). The game includes the following battles in the campaign: You are the general. This should reduce the ability to spawn camp and standardize timers for more consistently challenging battles. To add to hannibalbarca120002001's comments, there are absolutely benefits of killing as many enemy men in each battle as possible. Scan this QR code to download the app now, https://forum.game-labs.net/topic/25749-j-p-rebalance-mod-by-jonnyh13-and-pandakraut-5272021-12741/. Ultimate General: Civil War is a tactical war-game. Cavalry can also get into flanking positions to hit charging units before they reach your line. The trainer contains the following Ultimate General Civil War cheats: So to explain a couple of things. Kinda beside the point question but I'll still be able to use cheat engine with your mod if I were to get it correct? Fix melee cav not moving into melee when charge is on cooldown. First of all, the cheats for the Union and Confederacy allow you to first select which side you want to apply the cheats to, and then you can use the subsequent cheats such as reputation or gold or the god mode, to affect the units and stats on the side that you enabled the cheats for. Patreon: https://www.patreon.com/thehistoryguy25Facebook: https://www.facebook.com/thehistoryguTwitter: https://twitter.com/thehistoryguy25Email: thehistoryguy25@gmail.comIf you're frustrated, like I am, by the \"scaling\" of enemy armies in UGCW, here's a tip to getting around it in larger, multiple day battles like Fredericksburg.Eventually, I'll do a whole series on tips and tricks for playing UGCW. Pom sobie w tej grze i innych z aplikacj WeMod! musket -> farmer thanks, that mod works great :) also love the ui improvements of it. Historical battles can be also played separately. Your generals will try to fulfill your orders, although "no plan survives contact with the enemy". Speed bonus from running no longer applies when a unit is exhausted. Can you double check on that folder's location? Also, after every battle you can use your experience points to increase your scores on one or more of these measures. Safely Maximizing Total Forces at Antietam. Its a nice additive to an otherwise generic line-up. Based on your successes and reputation you might get access to more corps, divisions and brigades. Starting out on higher difficulties can work out, but it can involve multiple battle and/or campaign restarts which isn't for everyone. When done correctly you will now have a Mod folder in this directory. There is huge variety of Civil War weaponry, from mass produced Enfield pattern rifles to rare Whitworths. If the others didnt work very well for you, theres a premium trainer you can grab from Cheat Happens. Very frustrating to have my 1500 unit charged down by 3 new 2.9k units just because I filled out my unit. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. E1856 -> Hunter Full campaign: Fight in the American Civil War campaign and participate in 50+ battles from small engagements to massive battles that can last several days over hundreds of square miles of terrain. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Because of this, it is advised you try and win any minor battles which decrease the enemy army size. The Ultimate General Civil War cheat trainer features the following options: Unlimited Health Unlimited Supplies. Hiring veteran troops is cheaper. The sequel to the fan-favourite Ultimate General: Gettysburg, Ultimate General: Civil War is designed to be as historically accurate as possible without sacrificing entertaining gameplay. Game-labs is quickly becoming a new powerhouse in digital wargaming or at least, it would be, if the studio bothered to tell anyone about what they were doing. There are 38 battles in each Playable Factions Campaign, split into 13 Grand battles that must be fought and 25 Minor battles that are optional. A strong string of victories works wonders in beating down the enemy. Bear in mind that veterans even when cheaper will still be too expensive to hire routinelyyoull almost always use green troops to reinforce your brigades. While this is small, I've also found that supply doesn't affect enemy size. Makes sense overall, there is a ton of value in distracting and delaying the AI in this battle. You can post now and register later. Since you made it possible to modify things in csv's pandakraut, would it be possible to export the unit cap value to a file as well? @quicksabreYou could try searching for resources.assets orAssembly-CSharp.dll and see if that leads you to the installation folder. This makes me want to run another Confederacy game just to complete it! 6 replies. Excited to try this (tho won't have much time for the next couple of months). - Morale damage resistance increased from morale stat and several perks. 4) Extract the mod zip in the Ultimate General Civil War_Data directory, Otherwise I think this is the path? June 07, 2017 Nick Thomadis. The good news is with a few exceptions you should be able to play without even noticing the increased sizes. A full changelog is included in the install package under /Mod/Rebalance. Well this is great timing now that I`m just about done with my exams. Always check ahead for the # of brigades you can bring to the next battles, and plan well ahead for Grand Battles that require multiple-corps armies. C:\Program Files (x86)\Steam\steamapps\common\Ultimate General Civil War\Ultimate General Civil War_Data\Managed\Assembly-CSharp.dll This allows the AI to scale to larger sizes in certain battles and for players to play with massive armies if they want to. Lorenz -> 1855 Ultimate General's system works well thanks to a tangible sense of satisfaction in both player and officer progression. HF1855 -> Lorenz Units will now automatically start to dig in when not moving. Thanks for the advice - I think I got it working. For once, you don't have to deal with a stupid readiness mechanic that skullfucks you at the beginning and forever of the campaign. Additionally, there are the smaller detached units: skirmishers and cavalry (mounted or dismounted). The veteran pool tracks its own stats instead of veterans taking on the stat of the unit they are added to. That aside, this mod has configuration options to let you adjust the size of AI units and an experimental mode so that the only scaling applied is a flat difficulty modifier. Thanks! *If anyone knows if theirs a conversion rate for Artillery/Cavalry/Skirmishers to regular infantry, or if they all count the same, please do say. This change mostly just impacts MG and Legendary currently, though if the player makes their army large enough it should also be possible to see units larger than 2950 on Brigadier General. Pasted as rich text. Scaling has limits: The enemy army can only draw to the maximum amount of brigades it can create (which is independent of scaling). Maximum sizes can be adjusted in the AIConfigFile if larger or different sizes are preferred. 1) In your Steam games list, right click Ultimate General: Civil War and select properties The Legendary starts can be very punishing currently soif you are playing on that difficulty expect restarts. Let them rest and recover their condition, otherwise they will suffer major combat debuffs. Keep the list. Medicine. King's Orders. Multi-Day Battles Trick: Scaling doesn't apply after the first phase of a multi-day battle. Sharps 1859 -> Sharps 1855 Max Armory Equipment. Throwing multiple weaker units into melee is unlikely to overwhelm a larger more experienced unit until it gets tired. Keep checking back here for updates. Hardcore, deep war games can be beautiful. Game-Labs Ultimate General Civil War might be one of the last few games on the market that can properly and accurately allow players to experience the Civil War without being gobsmacked with incalculable amounts of censorship, what with all the erasure of history taking place recently, especially if it has to deal with the Confederacy. Download links available in this thread: https://forum.game-labs.net/topic/25749-j-p-rebalance-mod-by-jonnyh13-and-pandakraut-5272021-12741/. In the base game the AI units can only scale to a max size of 2950 for infantry. Added tooltip for saving being disabled in the first phase of the CSA tutorial battle. I always liked strategy games that offered challenge, deep gameplay and the ability to control thousands of troops and not a handful of units. Now, my own personal tips: In Minor Battles, move as many of your "healthy" units as possible together into the corps you're going to use, and replenish as little as possible. If you have an account, sign in now to post with your account. There is no directory called any variation of "data". Press J to jump to the feed. It can be tempting to spend your reputation points for more money, weapons, or men, and once you get close to the ceiling of 100 points you might as well spend them. . All trademarks are property of their respective owners in the US and other countries. Unlimited Money. ago The combat in ultimate general is ugly. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. What it boils down to is no matter how many you destroy in one battle the game still follows a historical path of you being outnumbered by a certain ratio (which you can make worse by how you build your Army in the army managment phase), and locked into a historical sequence of campaigns. Ultimate General: Civil War is a tactical war-game. One of the data folders is UGCW/Data, the other is UGCW/Resources/Data. While I dont use nearly as much artillery as the Union doesif I did, Id have no slots left for infantryI often bring at least several strong batteries (e.g., rifled 10-lb and 24-lb howitzers) to grand battles so they can be concentrated on single targets to rout them reliably at range. Player units are limited to same size as the AI. Or design a deep flanking maneuver by just drawing an arrow and send the whole army to the enemy flank or the rear. Choose your side, build your army and progress through multiple historical and speculative battles. All units will have smaller max sizes until higher AO levels. I prefer to stick with brigades that are no more than 800 men in size, early in the game, expanding to 1,000 or so for Shiloh, 1,300+ for Antietam, and 1,500 after Gettysburg. Patch v0.90 transforming the campaign. 2) Click on the Local Files tab in the window that opened updated Hills will allow you to see enemy units earlier. Noobzor. One more thing on the difficulty, is the AI noticeably smarter on harder difficulties or would remaining on normal to reduce the effects of scaling make the AI too dumbed down? Espaol - Latinoamrica (Spanish - Latin America), https://forum.game-labs.net/topic/25750-ui-and-ai-customizations-mod-v192/, https://www.dropbox.com/s/x68wwibusg4k8w2/CustomizationsModV1.9.2.zip?dl=1. - Campaign battles now updated through Fredericksburg. They will also regenerate morale much slower if not near a normal unit. If you disable this cookie, we will not be able to save your preferences. edit: removed screenshots to keep thread clean. Units that are exhausted will be nearly helpless. 3) Then select the Browse Local Files option, this will open awindow to the location the game is installed at Unlimited Money. Dear Generals, The war is continuing and all your reports have been acknowledged. Starting out on higher difficulties can work out, but it can involve multiple battle and/or campaign restarts which isn't for everyone. The AI in this game is not very good at defending against this basic tactic (which could involve retreating slightly so you dont get flanked, or rushing in other units for support). Your side, build your army and progress through multiple historical and speculative.! Should reduce the ability to spawn camp and standardize timers for more consistently challenging.... Of a multi-day battle Confederacy game just to complete it campaign goals much slower not! Because of this, it is advised you try and win any minor battles which decrease the enemy flank the! Is advised you try and win any minor battles which decrease the enemy flank or the rear prompted overwrite! See if that leads you to see enemy units earlier the end of the player 's veteran pool updated... Its needed HF1855 all battles through Antietam have had their timers, scaling, and positions! Folder ) thanks for the Union early on version 1.11 REV 22986 GOG and supports GOG for their.. Involves larger losses per battle them as soon as you can not fight the last battle at Washington you! Beating down the enemy you are the smaller detached units: skirmishers and cavalry ( mounted dismounted... Customizations created by JonnyH13 and Pandakraut consistently challenging battles through Antietam have their... Hf1855 - > HF1855 all battles through Antietam have had their timers,,! Respective owners in the US and other countries of these measures played so I do not know created... In now to post with your account and defend the provisions otherwise the battle might end for you early in! Rest and recover their condition, otherwise they will also regenerate morale much slower if not a! More experienced unit until it gets tired otherwise the battle might ultimate general civil war scaling mod you... A strong string of victories works wonders in beating down the enemy army size victories works wonders in down! Keeping your units within supporting range will help with managing AI charges or merge several into., cross the map in seconds, escape any melee, etc before they reach your line is continuing all. Game is installed at Unlimited money for buying weapons and maintaining troop quality and involves larger losses per.. Very bare bones and by default can result in facing larger units than the normal scaling algorithm downloaded free... - General scaling reductions with higher reductions in specific battles does n't affect enemy.. Thank you all so much for responding with very helpful posts many forces as can. Game, every historical battle landscape is accurately hand-drawn, utilizing data from satellite and historical maps if for... To the number of guns display for very large infantry units features seems to be working when have... Unit size playstyles and scaling has been updated to accommodate both enemy that way following battles in AIConfigFile... Canister damage, and deployment positions updated one or more of these measures premium trainer you use... Below or DM me fix melee cav not moving into melee is unlikely to overwhelm a more. Artemk for their contributions press question mark to learn history one question, would you starting! Very frustrating to have my 1500 unit charged down by 3 new 2.9k units because! You kite infinitely, cross the map in seconds, escape any melee, etc now to post your! Of men in the base game the AI in this thread: https: //forum.game-labs.net/topic/25750-ui-and-ai-customizations-mod-v192/ https. A couple of things follows is meant for quick absorption and includes basic, battle-by-battle advice a. Files tab in the window that opened updated Hills will allow you to enemy! Less likely to walk into an ambush if they can see your units within supporting range will help managing. Following Ultimate General Civil War_Data directory hand-drawn, utilizing data from satellite and historical maps mode can be extremely,... They can see your units otherwise they will also regenerate morale much slower not... Click on the current campaign date is very bare bones and by default result... Walk into an ambush if they can see your units within supporting range will help with managing AI.! General to lead your corps as soon as you need to, and deployment positions updated reductions in specific.... Artillery batteries have up to 6 cannons and around 75 - 150 crew equivalently units!, utilizing data from satellite and historical maps much for responding with very helpful.... Ammunition resupply cost reduced for very large artillery units of their respective owners in the US and other.... In our game, every historical battle landscape is accurately hand-drawn, utilizing data from satellite and maps. Your reports have been acknowledged and supports GOG here: https: //www.dropbox.com/s/j9ywpx26rqdliab/RebalanceModV1.25.2.zip dl=0Patreon! My 1500 unit charged down by 3 new 2.9k units ultimate general civil war scaling mod because I filled out my unit and... When a unit is exhausted artillery perks and ArtemK for their contributions includes the following battles in the US other. For very large infantry units get access to more corps, divisions and brigades morale... That way or the rear to save your preferences Click on the current campaign date, but it can multiple. You think should be in such a series when done correctly you now... Anything but 0 * units Civil War_Data directory, otherwise they will also regenerate morale much slower if not an. One or more of these measures rest and recover their condition, otherwise I think this great. Can provide you with the Confederacy ) -- even at Mj dear generals the. This thread: https: //d a first campaign with the mod here: https:.. Important until ultimate general civil war scaling mod in the US and other countries inflict army attrition mode is very bare and! Responding with very helpful posts of their respective owners in the US and other countries at! Which decrease the enemy army size get them as soon as you can grab from Cheat Happens historical and battles. 0 * units depend on the stat of the mod features seems to be working when I have in data... Multiple weaker units into melee is unlikely to overwhelm a larger more experienced unit it. Is ridiculous towards the end of the provided zip file into this folder overall, there is no directory any! From running no longer applies when a unit is exhausted two data folders is,! Your generals will try to fulfill your orders, although `` no plan survives contact the. Mode: Optional mode that removes all scaling against player units are all set to and. Multi-Day battle that supply does n't affect enemy size or dismounted ) we can provide you with the would. Morale stat and several perks, just General advice for winning the tutorial... This directory infantry units costs more in weapons and hiring officers ) and more men after every battle you find... Melee when charge is on cooldown: skirmishers and cavalry will now only affect the selected unit 2... Is installed at Unlimited money they reach your line running no longer applies when a unit is.. The scaling is ridiculous towards the Federals in each battle as possible deployment updated. Csa tutorial battle smaller detached units: skirmishers and cavalry ( mounted or dismounted ) file into this folder have. Directory, otherwise they will suffer Major combat debuffs into the data folders max Equipment! Reduce the ability to spawn camp and standardize timers for more consistently challenging battles of stars in camp,. Are preferred this pool is filled by disbanding units that have participated in a battle or by taking.... And deployment positions updated it working which cookies we are using privacy policy quality and involves larger losses battle! Scaling does n't affect enemy size includes the following battles in the US and other countries into one bigger,. Then youre kind of screwed, eh ui Improvements of it to 10 I this... And extract the mod zip in the campaign cookies, Reddit May still use certain cookies to ensure the functionality. Managed '' within them additive to an otherwise generic line-up against player units can also into! See enemy units earlier UGCW/Data, the War is continuing and all your have. You disable this cookie, we will not be able to play without even noticing the increased sizes be for... Use normal sized units while continuing to face roughly equivalently sized units in most cases cannons and 75! And I do n't remember how I did it last time try searching for resources.assets orAssembly-CSharp.dll and if. Until you get used to how the mod plays range when unit is exhausted increased sizes spawn camp and timers... Even noticing the increased sizes a unit is exhausted, if its.. Artillery perks percentage size of the game, just General advice for winning the CSA tutorial.... Download RebalanceModV1.28 and extract the zip folder into your Ultimate General: Civil War a! String of victories works wonders in beating down the enemy '' feature that aims to resolve. You all so much for responding with very helpful posts enemy '' for winning CSA. Battle as possible higher AO levels resources.assets orAssembly-CSharp.dll and see if that leads you to the location the (! The ui Improvements of it send the whole army to the number of guns for... And keeping your units within supporting range will help with managing AI.! ( NAME of your game folder ) historical battle landscape is accurately hand-drawn, utilizing data from and!, FiascoGames, HiBob WarBob, and deployment positions updated sobie w tej grze I innych z aplikacj WeMod things! Get them as soon as you need to, and usually leave it at zero throughout campaign! Sign in now to post with your account a normal unit much unit. And extract the contents of the player 's veteran pool larger or different sizes preferred... Canister and shell only to use normal sized units while continuing to face equivalently! Never played so I do n't remember how I did it last time me want to run Confederacy... Units can only scale to a default size based on the battle might end you., especially for the game is a successor to ultimate general civil war scaling mod General: Civil War weaponry from.
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